Mirran Safehouse + Griffin Canyon + Mutavault Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Mirran Safehouse on the battlefield.
- Griffin Canyon and Mutavault in your graveyard.
- Mirran Safehouse does not have summoning sickness.
available
Steps
How does this combo work?
- 1Activate Mirran Safehouse using Mutavault's second ability by paying
, causing Mirran Safehouse to become a 2/2 creature with all creature types until end of turn.
- 2Activate Mirran Safehouse using Griffin Canyon's second ability by tapping it, untapping Mirran Safehouse and giving it +1/+1 until end of turn.
- 3Repeat step 2.
- 1
Results
What do I get from this combo?
- Infinitely large creature until end of turn
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View



























































































































































































































































































































































