RMS Titanic + Emry, Lurker of the Loch + Time Sieve Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield (RMS Titanic and Emry without summoning sickness on the battlefield).
- Other creatures you control have power 3 or greater. An opponent cannot block RMS Titanic.
each turn available
Steps
How does this combo work?
- 1Activate RMS Titanic's crew ability by tapping any number of creatures with power 3 or greater, causing it to become an artifact creature until end of turn.
- 2Deal combat damage to an opponent using RMS Titanic, triggering its ability, causing you to sacrifice it and create at least seven Treasure tokens.
- 3Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
- 4Activate Emry by tapping it, allowing you to cast RMS Titanic from your graveyard this turn.
- 5Cast RMS Titanic from your graveyard by paying
.
- 6Repeat each turn.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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