Palinchron
Flameshadow Conjuring
Prerequisites
What do I need to start this combo?
| Flameshadow Conjuring on the battlefield. | |
| Palinchron in hand. | |
| You control up to seven lands that can tap to produce | |
Steps
How does this combo work?
1 | Cast Palinchron for |
2 | Palinchron enters the battlefield, triggering itself and Flameshadow Conjuring. |
3 | Resolve the Palinchron trigger, untapping up to seven lands that can tap to produce at least |
4 | Activate the seven lands by tapping them, adding at least |
5 | Resolve the Flameshadow Conjuring trigger, paying to create a copy of Palinchron. |
6 | The Palinchron copy enters the battlefield, untapping up to seven lands that can tap to produce at least |
7 | Activate the seven lands by tapping them, adding at least |
8 | Activate the non-token Palinchron by paying |
9 | Repeat. |
Results
What do I get from this combo?
| Infinite creature tokens | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite mana lands you control can produce | |
| Infinite storm count |
Combo Metadata
63
DECKS
0.00%
OF 2197692 ELIGIBLE DECKS
Rank 16935
MOST PLAYED OF 58005 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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