Exalted Flamer of Tzeentch
Temporal Manipulation
Prerequisites
What do I need to start this combo?
| Exalted Flamer of Tzeentch on the battlefield. | |
| Temporal Manipulation in hand. | |
| You have no instants and/or sorceries in your graveyard. | |
Steps
How does this combo work?
1 | Cast Temporal Manipulation by paying |
2 | Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent. |
3 | Resolve Temporal Manipulation, causing you to take an extra turn after this one. |
4 | Move to your extra turn. |
5 | At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Temporal Manipulation from your graveyard to your hand. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
1151
DECKS
0.05%
OF 2294583 ELIGIBLE DECKS
Rank 3892
MOST PLAYED OF 61128 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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