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Wanderwine Prophets + Extravagant Replication Combo

  • Prerequisites

    What do I need to start this combo?

    • Wanderwine Prophets and Extravagant Replication on the battlefield.
    • Wanderwine Prophets does not have summoning sickness. You control at least one other merfolk.
    • Wanderwine Prophets cannot be blocked by opponents.
  • Steps

    How does this combo work?

    • 1
      Declare Wanderwine Prophets as an attacker.
    • 2
      Deal combat damage to an opponent using Wanderwine Prophets.
    • 3
      Wanderwine Prophets triggers, causing you to sacrifice the Merfolk token and take an extra turn after this one.
    • 4
      At the begining of your upkeep Extravagant Replication triggers creating a copy of a merfolk you control.
    • 5
      Repeat each turn.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo because the prerequisites are nontrivial. However, it was a close vote. Play with caution.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo in a close vote. However, it was clear that it's not early game, so it's safe regardless.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
46%
Significant Results
85%
Early Game
7.7%
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