Wanderwine Prophets + Extravagant Replication Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Wanderwine Prophets and Extravagant Replication on the battlefield.
- Wanderwine Prophets does not have summoning sickness. You control at least one other merfolk.
- Wanderwine Prophets cannot be blocked by opponents.
Steps
How does this combo work?
- 1Declare Wanderwine Prophets as an attacker.
- 2Deal combat damage to an opponent using Wanderwine Prophets.
- 3Wanderwine Prophets triggers, causing you to sacrifice the Merfolk token and take an extra turn after this one.
- 4At the begining of your upkeep Extravagant Replication triggers creating a copy of a merfolk you control.
- 5Repeat each turn.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo because the prerequisites are nontrivial. However, it was a close vote. Play with caution.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo in a close vote. However, it was clear that it's not early game, so it's safe regardless.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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