Archmage Ascension
Beacon of Tomorrows
Prerequisites
What do I need to start this combo?
| Archmage Ascension on the battlefield. | |
| Beacon of Tomorrows in hand or in your library. | |
| Archmage Ascension has at least six quest counters on it. | |
Steps
How does this combo work?
1 | During your draw step, Archmage Ascension allows you to search your library for Beacon of Tomorrows, reveal it and put it into your hand. |
2 | Cast Beacon of Tomorrows by paying |
3 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
338
DECKS
0.01%
OF 4602985 ELIGIBLE DECKS
Rank 8102
MOST PLAYED OF 58440 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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