Cephalid Illusionist
Grafted Wargear
Prerequisites
What do I need to start this combo?
| Cephalid Illusionist and Grafted Wargear on the battlefield. |
Steps
How does this combo work?
1 | Activate Grafted Wargear's equip ability by paying |
2 | Cephalid Illusionist triggers, causing you to mill three cards. |
3 | Resolve the Grafted Wargear ability, attaching it to Cephalid Illusionist. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite self-mill |
Combo Metadata
14
DECKS
0.00%
OF 3712438 ELIGIBLE DECKS
Rank 21712
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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