Bellowing Aegisaur
Walking Ballista
Prerequisites
What do I need to start this combo?
| Bellowing Aegisaur and Walking Ballista on the battlefield. | |
| Walking Ballista has at least two +1/+1 counters. You have a way to give Bellowing Aegisaur indestructible. |
Steps
How does this combo work?
1 | Give Bellowing Aegisaur indestructible by any method. |
2 | Activate Walking Ballisata by removing a +1/+1 counter from it, dealing 1 damage to Bellowing Aegisaur. |
3 | Bellowing Aegisaur triggers, putting a +1/+1 counter on each other creature you control. |
4 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on most creatures you control |
Combo Metadata
182
DECKS
0.00%
OF 4768634 ELIGIBLE DECKS
Rank 12079
MOST PLAYED OF 67507 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo because the prerequisites are nontrivial. However, it was a close vote. Play with caution.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo in a close vote while it is an early game combo. Play with caution.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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