Touch the Spirit Realm
Opalescence
Prerequisites
What do I need to start this combo?
| Opalescence on the battlefield. | |
| Touch the Spirit Realm in hand. | |
Steps
How does this combo work?
1 | Cast Touch the Spirit Realm by paying |
2 | When Touch the Spirit Realm enters the battlefield, it triggers, exiling itself until it leaves the battlefield. |
3 | When Touch the Spirit Realm leaves the battlefield, it returns itself from exile to the battlefield. |
4 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite creature ETB | |
| Infinite creature LTB |
Combo Metadata
496
DECKS
0.01%
OF 4760064 ELIGIBLE DECKS
Rank 7165
MOST PLAYED OF 67101 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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