Mindslaver
Game of Chaos
Emergence Zone
Prerequisites
What do I need to start this combo?
| Game of Chaos in hand. | |
| Mindslaver and Emergence Zone on the battlefield. | |
Steps
How does this combo work?
1 | Activate Mindslaver by paying |
2 | During the opponent's turn, activate Emergence Zone's second ability by paying |
3 | Cast Game of Chaos by paying . |
4 | Resolve Game of Chaos, choosing to continue flipping a coin until the opponent loses the flip and the amount of life wagered is greater than or equal to the opponent's life total. |
5 | The opponent loses the game due to having 0 or less life. |
Results
What do I get from this combo?
| Near-infinite lifeloss for target opponent | |
| Target opponent loses the game |
Combo Metadata
31
DECKS
0.00%
OF 4901877 ELIGIBLE DECKS
Rank 23016
MOST PLAYED OF 63127 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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