Skip to content

Mayael's Aria + Tyvar, the Pummeler Combo

  • Prerequisites

    What do I need to start this combo?

    • Mayael's Aria and Tyvar on the battlefield.
    • {9} plus six {g} at most available
  • Steps

    How does this combo work?

    • 1
      At the beginning of your upkeep, Mayael's Aria triggers.
    • 2
      Holding priority, activate Tyvar by paying {3}{g}{g}, giving creatures you control +X/+X until end of turn, where X is the greatest power among creatures you control.
    • 3
      If you do not control a creature with power 19 or greater, repeat from step 2.
    • 4
      Resolve the Mayael's Aria trigger, causing you to put a +1/+1 counter on each creature you control, gain 10 life and win the game.
  • Results

    What do I get from this combo?

    • Win the game

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
83%
Significant Results
89%
Early Game
28%
Size
View
Top Commanders
New Cards
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands