Dualcaster Mage
Go Ninja Go
Prerequisites
What do I need to start this combo?
| Dualcaster Mage and Go Ninja Go in hand. | |
| There are legal target(s) for Go Ninja Go. | |
Steps
How does this combo work?
1 | Cast Go Ninja Go by paying its mana cost, ensuring to choose its first mode. |
2 | Holding priority, cast Dualcaster Mage by paying its mana cost. |
3 | When Dualcaster Mage enters, it triggers, copying Go Ninja Go, with the copy targeting Dualcaster Mage. |
4 | Resolve the copy of Go Ninja Go, blinking Dualcaster Mage. |
5 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite creature ETB | |
| Infinite creature LTB | |
| Infinite magecraft triggers |
Combo Metadata
68
DECKS
0.01%
OF 769283 ELIGIBLE DECKS
Rank 17101
MOST PLAYED OF 62081 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo because the results are not significant. However, it was a close vote. Play with caution.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo in a close vote while it is an early game combo. Play with caution.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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