Wheel of Misfortune
Intervention Pact
Prerequisites
What do I need to start this combo?
| Wheel of Misfortune and Intervention Pact in hand. | |
Steps
How does this combo work?
1 | Cast Wheel of Misfortune by paying |
2 | Holding priority, cast Intervention Pact by paying |
3 | Resolve Wheel of Misfortune, choosing an arbitrarily large number, and causing you to gain life equal to the number you chose if you chose the largest number. |
4 | If you didn't choose the largest number, Wheel of Misfortune deals that much damage to each opponent who chose the largest number. |
Results
What do I get from this combo?
| Near-infinite lifegain |
Combo Metadata
182
DECKS
0.01%
OF 2144678 ELIGIBLE DECKS
Rank 10650
MOST PLAYED OF 55286 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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