Kodama of the East Tree
Simic Growth Chamber
Field of the Dead
Prerequisites
What do I need to start this combo?
| Simic Growth Chamber in hand. | |
| Kodama of the East Tree and Field of the Dead on the battlefield. | |
| You control seven or more lands with different names. You are able to play a land this turn. |
Steps
How does this combo work?
1 | Play Simic Growth Chamber. |
2 | When Simic Growth Chamber enters the battlefield, it, Field of the Dead, and Kodama of the East Tree trigger. |
3 | Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. |
4 | Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand. |
5 | Resolve the Field of the Dead trigger, creating a token. |
6 | When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield. |
7 | When Simic Growth Chamber enters the battlefield, it and Field of the Dead trigger. |
8 | Repeat from step 4. |
Results
What do I get from this combo?
| Infinite ETB | |
| Infinite creature tokens | |
| Infinite landfall triggers |
Combo Metadata
7792
DECKS
0.42%
OF 1861829 ELIGIBLE DECKS
Rank 523
MOST PLAYED OF 49084 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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