Kodama of the East Tree + Simic Growth Chamber + Sapling Nursery Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Simic Growth Chamber in hand.
- Kodama of the East Tree and Sapling Nursery on the battlefield.
- You are able to play a land this turn.
Steps
How does this combo work?
- 1Play Simic Growth Chamber.
- 2When Simic Growth Chamber enters the battlefield, it, Sapling Nursery, and Kodama of the East Tree trigger.
- 3Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- 4Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- 5Resolve the Sapling Nursery trigger, creating a token.
- 6When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- 7When Simic Growth Chamber enters the battlefield, it and Sapling Nursery trigger.
- 8Repeat from step 4.
- 1
Results
What do I get from this combo?
- Infinite landfall triggers
- Infinite creature ETB
- Infinite creature tokens
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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