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Kodama of the East Tree + Sakashima the Impostor + Oboro, Palace in the Clouds Combo

  • Prerequisites

    What do I need to start this combo?

    • Oboro in hand.
    • Kodama of the East Tree and Sakashima the Impostor on the battlefield (Sakashima the Impostor as a copy of Kodama of the East Tree on the battlefield).
  • Steps

    How does this combo work?

    • 1
      Play Oboro, Palace in the Clouds.
    • 2
      Kodama of the East Tree and Sakashima the Impostor trigger.
    • 3
      Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
    • 4
      In response to the remaining trigger, activate Oboro's first ability by tapping it, adding {u}.
    • 5
      Activate Oboro's last ability by paying {1}, returning it from the battlefield to your hand.
    • 6
      Resolve the Sakashima the Impostor trigger, putting Oboro, Palace in the Clouds from your hand onto the battlefield.
    • 7
      Kodama of the East Tree triggers.
    • 8
      In response, activate Oboro's first ability by tapping it, adding {u}.
    • 9
      Activate Oboro's last ability by paying {1}, returning it from the battlefield to your hand.
    • 10
      Resolve the Kodama of the East Tree trigger, putting Oboro from your hand onto the battlefield.
    • 11
      Sakashima the Impostor triggers.
    • 12
      Repeat from step 4.
  • Results

    What do I get from this combo?

    • Infinite landfall triggers

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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