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The Locust God + Skullclamp + Earthcraft Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • You control a creature whose toughness is equal to one. You control a basic land.
  • Steps

    How does this combo work?

    • 1
      Activate Earthcraft by tapping a creature whose toughness is equal to one, untapping a basic land you control.
    • 2
      Activate the basic land by tapping it, adding {1}.
    • 3
      Activate Skullclamp's equip ability by paying {1}, attaching it to a creature whose toughness is equal to one.
    • 4
      The creature dies as a state-based action due to having zero toughness.
    • 5
      Skullclamp triggers, causing you to draw two cards.
    • 6
      The Locust God triggers twice, creating two 1/1 Insect creature tokens with flying and haste.
    • 7
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite card draw
    • Infinite draw triggers
    • Significant creature tokens with haste
    • Significant death triggers
    • Significant creature ETB
    • Significant creature LTB
    • Significant mana basic lands you control can produce

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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