The Locust God + Skullclamp + Earthcraft Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- You control a creature whose toughness is equal to one. You control a basic land.
Steps
How does this combo work?
- 1Activate Earthcraft by tapping a creature whose toughness is equal to one, untapping a basic land you control.
- 2Activate the basic land by tapping it, adding
.
- 3Activate Skullclamp's equip ability by paying
, attaching it to a creature whose toughness is equal to one.
- 4The creature dies as a state-based action due to having zero toughness.
- 5Skullclamp triggers, causing you to draw two cards.
- 6The Locust God triggers twice, creating two 1/1 Insect creature tokens with flying and haste.
- 7Repeat.
- 1
Results
What do I get from this combo?
- Infinite card draw
- Infinite draw triggers
- Significant creature tokens with haste
- Significant death triggers
- Significant creature ETB
- Significant creature LTB
- Significant mana basic lands you control can produce
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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