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Lord of Change + Mind Over Matter + Deadeye Navigator Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • You control an Island. Deadeye Navigator paired with Lord of Change.
    • {1}{u} available
  • Steps

    How does this combo work?

    • 1
      Activate Lord of Change by paying {1}{u}, blinking it.
    • 2
      Lord of Change enters the battlefield, triggering itself and Deadeye Navigator's soulbond ability.
    • 3
      Resolve the Lord of Change ability, causing you to draw three cards.
    • 4
      Resolve the Deadeye Navigator trigger, pairing it with Lord of Change.
    • 5
      Activate Mind over Matter by discarding a card, untapping an Island you control.
    • 6
      Active the Island by tapping it, adding {u}.
    • 7
      Repeat from step 5 one additional time.
    • 8
      Repeat from step 1.
    • 9
      Once you have drawn your library, you may activate Mind Over Matter many times to untap lands, creatures, and artifacts you control.
    • 10
      You may use the mana generated this way to activate Deadeye Navigator and the blinking abilities of creatures paired with Deadeye Navigator many times.
  • Results

    What do I get from this combo?

    • Infinite card draw
    • Infinite draw triggers
    • Infinite self-discard triggers
    • Significant blinking
    • Significant creature ETB
    • Significant creature LTB
    • Significant mana lands you control can produce
    • Significant untap of permanents you control
    • Significant mana permanents you control can produce

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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