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Unctus, Grand Metatect + Freed from the Real Combo

  • Prerequisites

    What do I need to start this combo?

    • Unctus and Freed from the Real on the battlefield.
    • Freed from the Real attached to a creature without summmoning sickness that can tap to produce at least {u}.
    • {up} if the creature with Freed from the Real attached is not blue available
  • Steps

    How does this combo work?

    • 1
      If the creature with Freed from the Real attached is not blue, activate Unctus by paying {up}, causing the creature to become a blue artifact in addition to its other types until end of turn.
    • 2
      Activate the creature by tapping it, adding at least {u}.
    • 3
      The creature triggers, causing you to loot.
    • 4
      Activate Freed from the Real's second ability by paying {u}, untapping the creature.
    • 5
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite draw triggers
    • Infinite looting
    • Infinite self-discard triggers

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this is a true, early game, 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
62%
Significant Results
69%
Early Game
92%
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