Chrome Dome
Simulacrum Synthesizer
Krark-Clan Ironworks
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
Steps
How does this combo work?
1 | Activate Chrome Dome by paying |
2 | When the Simulacrum Synthesizer token enters, its first ability and the nontoken Simulacrum Synthesizer's second ability trigger. |
3 | Resolve the token's trigger, causing you to scry 2. |
4 | Resolve the nontoken Simulacrum Synthesizer's trigger, creating a 0/0 Construct artifact creature token. |
5 | Activate Krark-Clan Ironworks by sacrificing the Construct, adding . |
6 | Activate Chrome Dome by paying |
7 | When the Simulacrum Synthesizer token enters, its first ability and each other Simulacrum Synthesizer's second ability trigger. |
8 | Resolve the first trigger, causing you to scry 2. |
9 | Resolve each other trigger, creating that many 0/0 Construct artifact creature tokens. |
10 | Activate Krark-Clan Ironworks three times by sacrificing a Simulacrum Synthesizer token and two Constructs, adding six . |
11 | Repeat from step 6. |
Results
What do I get from this combo?
| Infinite ETB | |
| Infinite LTB | |
| Infinite colorless mana | |
| Infinite copies of artifacts you control with haste | |
| Infinite creature tokens with haste | |
| Infinite death triggers | |
| Infinite sacrifice triggers | |
| Infinite scry 2 |
Combo Metadata
295
DECKS
0.02%
OF 1543270 ELIGIBLE DECKS
Rank 8942
MOST PLAYED OF 60714 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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