Magosi, the Waterveil
Kelpie Guide
Rings of Brighthearth
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Kelpie Guide without summoning sickness on the battlefield). | |
Steps
How does this combo work?
1 | Activate Magosi's second activated ability by paying and tapping it. |
2 | Rings of Brighthearth triggers. Choose not to pay. |
3 | Resolve the Magosi ability, putting an eon counter on it and skipping your next turn. |
4 | Activate Kelpie Guide by tapping it, targeting Magosi. |
5 | Rings of Brighthearth triggers. Choose not to pay. |
6 | Resolve the Kelpie Guide ability, untapping Magosi. |
7 | Activate Magosi's third activated ability by tapping it, removing an eon counter from it, and returning it to your hand. |
8 | Rings of Brighthearth triggers, causing you to pay |
9 | Resolve both instances of Magosi's ability, causing you to take two extra turns after this one. |
10 | Play Magosi. |
11 | Move to your second extra turn. The first extra turn will be skipped due to the ability activated in step 1. |
12 | Repeat. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
127
DECKS
0.00%
OF 5044233 ELIGIBLE DECKS
Rank 14043
MOST PLAYED OF 67528 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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