Phenax, God of Deception
Undead Alchemist
Intruder Alarm
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| At least one creature you control does not have summoning sickness. NOTE: This combo can only persist as long as a creature card is milled with each iteration; as such, the more creatures you can tap, the lower your chances of failure. |
Steps
How does this combo work?
1 | Activate all creatures you control by tapping them. |
2 | Resolve the first creature's ability, causing target opponent to mill cards equal to the creature's toughness. |
3 | For each creature card milled this way, Undead Alchemist triggers, exiling that card and causing you to create a 2/2 Zombie creature token. |
4 | If a Zombie is created, it enters the battlefield, triggering Intruder Alarm, untapping all creatures. |
5 | Repeat from step 2 for each remaining trigger. |
6 | Repeat from step 1. |
Results
What do I get from this combo?
| Infinite mill | |
| Near-infinite creature tokens | |
| Near-infinite ETB | |
| Near-infinite untap of all creatures |
Combo Metadata
694
DECKS
0.04%
OF 1843857 ELIGIBLE DECKS
Rank 4231
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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