Wick, the Whorled Mind
Altar of Dementia
Arcane Adaptation
Prerequisites
What do I need to start this combo?
| Wick in hand or in the command zone. | |
| Altar of Dementia and Arcane Adaptation on the battlefield. | |
| Arcane Adaptation on the battlefield with "Rat" chosen. | |
Steps
How does this combo work?
1 | Cast Wick either from your hand or from the command zone by paying |
2 | When Wick enters the battlefield, it triggers. |
3 | Holding priority, if you control a Snail, activate Altar of Dementia by sacrificing the Snail, causing target player to mill cards equal to the Snail's power. |
4 | If needed, repeat step 3 until you do not control a Snail. |
5 | Resolve the Wick trigger, creating a 1/1 Snail creature token. |
6 | When the Snail enters the battlefield as a Rat due to Arcane Adaptation, Wick triggers. |
7 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite sacrifice triggers | |
| Infinite death triggers | |
| Infinite mill | |
| Infinite self-mill |
Combo Metadata
138
DECKS
0.01%
OF 956840 ELIGIBLE DECKS
Rank 10961
MOST PLAYED OF 50388 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Wick, the Whorled Mind
1.1%inclusion135 decks12.8K decks
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0.0%inclusion1 decks13.4K decks
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0.0%inclusion1 decks18.9K decks
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0.0%inclusion1 decks43.8K decks
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