The Twelfth Doctor
Increasing Vengeance
Prerequisites
What do I need to start this combo?
| The Twelfth Doctor on the battlefield. | |
| Increasing Vengeance in your graveyard. | |
| You have not cast an instant or sorcery spell from anywhere except your hand this turn. | |
| You have an instant or sorcery card in hand. | |
Steps
How does this combo work?
1 | Cast the instant or sorcery spell from your hand by paying its mana cost. |
2 | Holding priority, cast Increasing Vengeance from your graveyard for its flashback cost by paying |
3 | Increasing Vengeance's demonstrate ability triggers, causing you and an opponent to copy Increasing Vengeance, with your copy targeting the original Increasing Vengeance. |
4 | The Twelfth Doctor triggers, putting a +1/+1 counter on it. |
5 | Resolve the copy of Increasing Vengeance, copying Increasing Vengeance, with the copy targeting the original Increasing Vengeance. |
6 | Repeat from step 4. |
Results
What do I get from this combo?
| Infinite magecraft triggers | |
| Infinite +1/+1 counters on a creature |
Combo Metadata
484
DECKS
0.03%
OF 1918086 ELIGIBLE DECKS
Rank 5750
MOST PLAYED OF 48292 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed early game?
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