Exalted Flamer of Tzeentch + Sundial of the Infinite + Last Chance Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Last Chance in hand.
- Exalted Flamer of Tzeentch and Sundial of the Infinite on the battlefield.
- You have no instants and/or sorceries in your graveyard.
the first turn, with
available each extra turn available
Steps
How does this combo work?
- 1Cast Last Chance by paying
.
- 2Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
- 3Resolve Last Chance, causing you to take an extra turn after this one.
- 4Move to your extra turn.
- 5At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Last Chance from your graveyard to your hand.
- 6Repeat steps 1-3 one additional time.
- 7At the beginning of your end step, Last Chance triggers.
- 8Holding priority, activate Sundial of the Infinite by paying
and tapping it, ending the turn and exiling the Last Chance trigger from the stack.
- 9Repeat from step 4.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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