Zinnia, Valley's Voice
Hullbreaker Horror
Peregrine Drake
Prerequisites
What do I need to start this combo?
| Peregrine Drake in hand. | |
| Zinnia and Hullbreaker Horror on the battlefield. | |
| You control up to five lands that can tap to produce at least | |
Steps
How does this combo work?
1 | Activate up to five lands by tapping them, adding at least |
2 | Cast Peregrine Drake by paying |
3 | Hullbreaker Horror triggers, returning another nonland permanent from the battlefield to your hand. |
4 | When Peregrine Drake enters the battlefield, it triggers twice. |
5 | Resolve the first Peregrine Drake trigger, untapping up to five lands. |
6 | Holding priority, activate up to five lands by tapping them, adding at least |
7 | Resolve the second Peregrine Drake trigger, creating a token copy of it that is 1/1. |
8 | When the Peregrine Drake token enters the battlefield, it triggers, causing you to untap up to five lands. |
9 | Activate up to five lands by tapping them, adding at least |
10 | Cast the nonland permanent returned to your hand in step 3 by paying its mana cost. |
11 | Hullbreaker Horror triggers, returning Peregrine Drake from the battlefield to your hand. |
12 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite storm count | |
| Infinite untap of lands you control | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite creature tokens | |
| Infinite mana lands you control can produce | |
| Infinite power for any creature |
Combo Metadata
94
DECKS
0.01%
OF 1037704 ELIGIBLE DECKS
Rank 14477
MOST PLAYED OF 58005 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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