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Preston, the Vanisher + Fiend Hunter + Flickerwisp Combo

  • Prerequisites

    What do I need to start this combo?

    • Flickerwisp in hand.
    • Preston and Fiend Hunter on the battlefield.
    • {1}{w}{w} available
  • Steps

    How does this combo work?

    • 1
      Cast Flickerwisp by paying {1}{w}{w}.
    • 2
      When Flickerwisp enters the battlefield, it triggers, exiling Fiend Hunter until the next end step.
    • 3
      When Fiend Hunter leaves the battlefield, its second ability triggers, returning all cards exiled with it to the battlefield under their owner's control.
    • 4
      At the beginning of your end step, Flickerwisp triggers, returning Fiend Hunter from exile to the battlefield.
    • 5
      When Fiend Hunter enters the battlefield, its first ability and Preston trigger.
    • 6
      Resolve the Fiend Hunter trigger, exiling Flickerwisp.
    • 7
      Resolve the Preston trigger, creating a copy of Fiend Hunter that is a 0/1 Illusion.
    • 8
      When the token Fiend Hunter enters the battlefield, its first ability triggers, exiling the nontoken Fiend Hunter until the token Fiend Hunter leaves the battlefield.
    • 9
      When the nontoken Fiend Hunter leaves the battlefield, its second ability triggers, returning Flickerwisp from exile to the battlefield.
    • 10
      When Flickerwisp enters the battlefield, it and Preston trigger, with Flickerwisp targeting the Fiend Hunter token.
    • 11
      Resolve the Preston trigger, creating a token copy of Flickerwisp that is a 0/1 Illusion.
    • 12
      When the token Flickerwisp enters the battlefield, it triggers, exiling the Fiend Hunter token.
    • 13
      When the token Fiend Hunter leaves the battlefield, its second ability triggers, returning the nontoken Fiend Hunter from exile to the battlefield.
    • 14
      Repeat from step 5.
  • Results

    What do I get from this combo?

    • Infinite blinking
    • Infinite creature tokens
    • Infinite creature ETB
    • Infinite creature LTB

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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