Eirdu, Carrier of Dawn
Triskelion
Prerequisites
What do I need to start this combo?
| Eirdu and Triskelion on the battlefield (Eirdu as Isilu, Carrier of Twilight on the battlefield and Triskelion with a +1/+1 counter on it on the battlefield). |
Steps
How does this combo work?
1 | If Triskelion has two or more +1/+1 counters on it, activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any other target. |
2 | Repeat step 1 until Triskelion has one +1/+1 counter on it. |
3 | Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself. |
4 | Triskelion dies as a state-based action due to having 0 toughness. It's persist ability triggers, returning it from your graveyard to the battlefield with two +1/+1 counters on it due to its ability. |
5 | Reoeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite death triggers | |
| Infinite damage |
Combo Metadata
72
DECKS
0.00%
OF 1741218 ELIGIBLE DECKS
Rank 13068
MOST PLAYED OF 44717 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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