Eirdu, Carrier of Dawn
Triskelion
Prerequisites
What do I need to start this combo?
| Eirdu and Triskelion on the battlefield (Eirdu as Isilu, Carrier of Twilight on the battlefield and Triskelion with a +1/+1 counter on it on the battlefield). |
Steps
How does this combo work?
1 | If Triskelion has two or more +1/+1 counters on it, activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any other target. |
2 | Repeat step 1 until Triskelion has one +1/+1 counter on it. |
3 | Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself. |
4 | Triskelion dies as a state-based action due to having 0 toughness. It's persist ability triggers, returning it from your graveyard to the battlefield with two +1/+1 counters on it due to its ability. |
5 | Reoeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite death triggers | |
| Infinite damage |
Combo Metadata
48
DECKS
0.00%
OF 1702142 ELIGIBLE DECKS
Rank 14936
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Eirdu, Carrier of Dawn
6.9%inclusion45 decks648 decks
Hei Bai, Spirit of Balance
0.5%inclusion1 decks196 decks
Top Commanders
Celes, Rune Knight
0.0%inclusion1 decks2.21K decks
Betor, Ancestor's Voice
0.0%inclusion1 decks2.85K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands