Do Your Worst - Azorius Treasures
From Stax to Riches
Hello, everyone! Welcome to another installment of Do Your Worst, where we take a popular archetype and find the most unusual home for it! I'm your host, Philomène, and in this column, we will be looking at decks that should not be – or should they?
39 cards that generate Treasures, and we're facing more and more of these little s each game. With such a wide variety of cards that create them and care about them, there is definitely a Treasure archetype sitting somewhere between artifact synergy, sacrifice shenanigans, and big mana. So what colors are best suited for this archetype? (You know I only ask because I want to find the worst ones).s are, for better or for worse, a huge part of our format nowadays. Streets of New Capenna alone introduced
Rakdos takes the cake, with 7100 decks, and Jund, mono-red and Izzet follow it up with 5400, 5300 and 5100 decks, respectively. Grixis lags behind at 3300 decks. If we're talking about commanders, is the ultimate king of Treasures, followed by and . is being challenged by newcomers and , while helms most of the Izzet Treasure decks.
The data shows that Jund colors are particularly suited for the archetype. Blue does show up in Grixis and Izzet decks, and was a primary color for Treasures in Ixalan and the first Commander Legends, but it has largely been abandoned by the mechanic since then. Oh, and what about white? White has nine cards with the word Treasure on it, and three of those actually gives Treasures to our opponents. Sure, white does have, but that was a mistake, right? All in all, if we're trying to find the least likely home for all this gold, I think our choice is pretty clear: Azorius Treasures, baby!
is the only legendary creature in our colors that cares directly about Treasures, so we'll keep a close eye on him and try to find a fitting Partner. We have access to six cards that create Treasures upon entering the battlefield in Azorius. Is that enough to go for a blink theme, with or and ? I'm not convinced.
Treasures are tokens, and we could profit from that permanent type withand a blue Background, like . We could also go for artifact synergies: could tap Treasures for card advantage, and can act as protection for our different pieces. It would be nice to have husband and wife in the command zone, but six mana for Glacian is glacially slow, and his ability is just not that impressive. Rebbec, on the other hand, is a white Partner and could pair well with Malcolm... yeah, I think I can get on board with this!
Some say that Rebbec ascended the stairs of Halcyon into the white cloud of all-consuming energy, but in my headcanon, she secretly slipped out in the night and became a pirate instead. Sorry, Glacian, hubby, but you're dead, and Treasures are shiny. Also,, you're a terrible person.
Make way for Malcolm and Rebbec, partners in crime!
Rebbec, realizing that Yawgmoth is a manipulative, egotistical sociopath.
A Pirate's Life for Me
How do we get Treasures in Azorius? For one, we're going to rely heavily onto start us off. He cares about any Pirates dealing damage to opponents, so we can include some of them in the crew, and several of them also give us Treasures when they enter the battlefield: , , , and . Malcolm has evasion, so and might come in handy. will get us going and draw us cards later on. I know some folks are not so hot on , but I've seen enough people succumb to the temptation that it's worth the include here. It doesn't look so good next to , but we gotta do what we gotta do!
Let's also capitalize on some artifact and token synergies.
's presence here will surprise no one. Let's throw in the mix and double up any token generation. can get huge very quick, and it can be unblockable! is a worse version of it, but it has trample! can tap Treasures to give our creatures evasion. can be cast for cheap and cascade into anything in our deck, being the highest mana value card in the list. is another Affinity card, but for tokens this time, and can modify the board to our liking and help us get in for damage and Treasures.
Okay, we have value, synergy, and all that jazz, but how do we move in for the kill?
is basically the blue , right? At worst, it can generate a Treasure per turn. If we have enough noncreature artifacts, and can be very surprising. doesn't win us the game on the spot, but it's just a busted card that will get us an insurmountable advantage.
One Deck's Trash is Another Deck's Treasure
We're playing the cool kids with all these Treasures, but we're still Azorius, so we're going to be very responsible about our deckbuilding basics.
in an deck. can even turn other things into artifacts if we so desire. I really like in Commander, because it triggers on every player's upkeep, and it assures us that we'll get a full hand later on. Much has been said about , and yeah, it doesn't always provide the best results, nor is consistent by any means, but it's a white card that can generate Treasures, so into the deck it goes!
Hey, we're an artifact deck! Playing with Power, this is Do Your Worst, so we play the best worst cards and we are proud of it.seems good. can get us Thopters and cards. Neat! Would you like to pay a single blue mana to draw two cards? and have entered the chat. is a flying beater that can tap Treasures for cards. If you find in your opening hand, it feels like cheating. and will work well with our token-making endeavors. is bad but it makes a Treasure, end of discussion. This isn't
Azorius is known to have access to good interaction., , and are in the deck, but that's boring! fits the theme, even if it gives Treasures to our opponents. is basically another copy of Swords and Path in our deck. and fit in the same category as , so like it or not, we're playing them!
As for protection,can save a precious creature or can flicker a Pirate for Treasure! can deter a lot of interaction from our opponents, and with out, it can produce a few Treasures. Oh, and what about ? Well, she protecc! And if she's incapacitated, can help too.
Now, let's look at that shiny decklist!
🪙 Malcolm and Rebbec | Strike it Rich | Azorius Treasures
Buy this decklist from TCGplayer
Good as Gold
Azorius doesn't need to be all about taxes and stopping our opponents from having fun! We, too, can be cool and play with Treasures.
It does help that white is getting a lot of love recently, with cards likeand . I've considered , and I do like the card, but I don't want to rely on my opponents to give me what I want - more often than not, I'll receive some 1/1 tokens. (Before you say anything, I know is relying on opponents. The workaround is that they can't choose anything else than creating a Treasure. There is always one holier-than-thou person who won't make any, but there's always at least one greedy person in the pod.)
Blue's love for artifacts is very synergistic with Treasures, but instead of going for a combo finish as with many artifact decks, we're focusing more on combat, and that's fun too.is another way to open up lanes of attack, and can take care of scary blockers, while being extremely sassy (see flavour text).
doesn't really fit into any of the categories above, but it's extremely useful, especially when cares about a certain tribe (Pirates). It can also help our produce a bit more Treasures. I also just realized that she's holding a fish made of gold. A goldfish. Haha. (I'm probably the last person on Earth to finally notice this.)
As a final thought, I think it was hard to do something really bad that revolves around Treasures. If you have enough of them, they just win you the game! Seriously, this article might look clever, but I barely did anything this time around.
But what do you think? Areand the right commanders for this deck? Should I have gone for a blink strategy? Did I miss any spicy card or interaction? Let me know in the comments! I'm Philomène, and this has been Do Your Worst. See you next time!