There are a lot of options out there for ramp in the color of green, and sometimes it's easy to fall into certain patterns when deckbuilding which don't always serve our decks as best they can. In this episode, we dig into all the ramp spells that green has to option to analyze which ones […]
Gemstone Mine - The State of Green Ramp
There are a lot of options out there for ramp in the color of green, and sometimes it's easy to fall into certain patterns when deckbuilding which don't always serve our decks as best they can. In this episode, we dig into all the ramp spells that green has to option to analyze which ones […]
Gemstone Mine - Tension in Deckbuilding -- Lessons from cEDH
Have you ever had a deck that seemed like it needed another 50 card slots, while another deck seems to come together practically by itself? Or maybe you tried to build a neat new Commander but found yourself tripping over the restrictions built into that card? This week, it's time to learn about Tension in […]
Gemstone Mine - Alternate Win Conditions, Part 2 -- Our Favorites
The full crew is back, and this week it's all about Alternate Win Conditions! What's the history of these cards? What are some important ones to know in the format of Commander? That's what we're delving into this week! 00:00 Our Favorites 07:58 Voltron Decks 09:46 Hot Seat! 17:03 Closing Thoughts - Our theme song […]
Gemstone Mine - Video Primer -- Scrappy Cat
Here we go: a new series! Adapting the cEDH primer format for non-cEDH decks, and trying to compress it into a digestible, short-form content for your viewing and/or listening pleasure. First up is a deck we've done a full deck-tech on: Scrappy-Cat! - Our theme song is "Lonely Satellite" by Bio Unit licensed via Creative […]
Gemstone Mine - Lessons from cEDH -- What Makes a Good Commander
There are more legendary creatures printed now than ever before. The Gemstone Mine Crew try to decipher exactly what makes a commander strong, and they're looking to some of the most powerful commanders from the cEDH metagame to bring you the secrets of the deck-building pros. - Our theme song is "Lonely Satellite" by Bio […]
Gemstone Mine - Hidden Gems -- Compost
The mantra of "Green is too good" has been a common refrain in recent years, but some of the older designs that R&D created for this color were pretty powerful too, even if they're overlooked now. If you're looking for a repeatable source of card draw in your Green decks, you came to the right […]
Gemstone Mine - Lessons from cEDH -- When to Wheel
Wheels have been a part of Magic since the game's inception, but the question of when it's the proper time to cast a wheel in multiplayer is a tricky one. John and Jake try to delve into the history of wheel effects in Commander, their strengths, their weaknesses, and bring you some lessons from playing […]
Gemstone Mine - Lessons from cEDH -- It Blocks Tymna
Tymna the Weaver was printed in Commander 2016 and the cEDH metagame was never the same, but what lessons are there to learn from this for non-cEDH games? Let's dig into Tymna's statline, the decks built around her and the responses to them to learn how a card can warp a metagame, and how to […]
Gemstone Mine - What's in our Cart -- Kaldheim
It's that time again: we've got some cool new singles in our cart from the new set, Kaldheim, and we're pretty excited about a few of them. Tune in to see what cards John, Alex and Jake are looking forward to, how they plan to use them, and what surprises they've found in this new […]