Gemstone Mine - When to Eliminate a Player

Game's gotta end, but it will end sooner for some opponents than others. Sometimes, you have to make the decision of which opponent you're going to eliminate first. It's not just a matter of flipping a coin or asking what they've done for you lately: there are some basic questions you can ask yourself to […]

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Gemstone Mine - Lessons from Commandfest Philadelphia

It's been almost 3 years but members of the Gemstone Mine crew *finally* got to return to an in-person Magic event with Commandfest Philadelphia! We saw some really great decks at the event and thought there were a few that stood out as particularly interesting. These might inspire some new brews for you to try […]

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Gemstone Mine - Feeding the Fish -- Lessons from cEDH

Mystic Remora has become an increasingly-common presence at Commander table of all stripes. It also serves as a great example of a class of cards known as selective stax pieces, cards which present opponents the choice to abide by a limitation or give you an advantage. This week, we discuss how to analyze a board […]

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Gemstone Mine - The State of Blue Counterspells -- Part Two

It's time to dig deep again as this week we take a look at all of the best counterspells that Blue has to offer, starting from the free all the way up to spells at six or even seven mana! "The best" counterspell isn't always the best choice for your deck, and sometimes a card […]

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Gemstone Mine - State of Blue Counterspells -- Part 1

It's time to dig deep again as this week we take a look at all of the best counterspells that Blue has to offer, starting from the free all the way up to spells at six or even seven mana! "The best" counterspell isn't always the best choice for your deck, and sometimes a card […]

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Gemstone Mine - Level Up! Destigmatizing Counterspells

A short Level Up moment: counterspells are a part of the game, but they can draw a lot of ire. While it can feel frustrating to have your spells countered "before you even got to use them", it's important to keep in mind that blue's counterspells are not all that different than Black's creature removal […]

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Gemstone Mine - Toluz's Sickening Cuts -- Instant Brew

One of the most painful parts of brewing a new deck in Commander is often making cuts to a deck. Let's face it: trying to decide which cards will make the cut and get sleeved up to bring to the table is one of the hardest parts of the process. Today, we're going to sit […]

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Gemstone Mine - Toluz's Sickening Dreams -- Instant Brew

One of the ways that many Commanders send you on a deckbuilding journey is to turn your assumptions about what makes a card fit into your deck upside down. Some of our favorite commanders let us completely change our evaluation of cards. This week, we go on such a journey with Toluz, Clever Conductor as […]

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Gemstone Mine - A White Counterspell? -- Multifaceted

If the player with a blue deck is tapped out, that means you're safe from counterspells, right? Sometimes, but not always! Wizards of the Coast continues to experiment with card design in white, and this week, we're taking a multifaceted look at one of the new designs from Streets of New Capena to look at […]

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Gemstone Mine - Black's Share of the Color Pie

Last year, we jumped on the updates that White could expect to see after Mark Rosewater's Mechanical Color Pie Update for 2021, and it's about time we started to talk about some of the other colors! This week, it's time to look at Black's share of the Color Pie! With strengths like unconditional tutors, creature […]

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