Abdel Adrian, Gorion's Ward
Phantom Steed
Touch the Spirit Realm
Prerequisites
What do I need to start this combo?
| Abdel Adrian on the battlefield. | |
| Touch the Spirit Realm in exile (Touch the Spirit Realm exiled by Abdel Adrian in exile). | |
| Phantom Steed in hand. | |
Steps
How does this combo work?
1 | Cast Phantom Steed by paying |
2 | When Phantom Steed enters the battlefield, its first ability triggers, exiling Abdel Adrian until Phantom Steed leaves the battlefield. |
3 | Abdel Adrian leaves the battlefield, ending its effect, causing Touch the Spirit Realm to return from exile to the battlefield. |
4 | When Touch the Spirit Realm enters the battlefield, it triggers, exiling Phantom Steed until Touch the Spirit Realm leaves the battlefield. |
5 | Phantom Steed leaves the battlefield, ending its effect, causing Abdel Adrian to return from exile to the battlefield. |
6 | When Abdel Adrian enters the battlefield, it triggers, exiling Touch the Spirit Realm and any number of other nonland permanents you control until Abdel Adrian leaves the battlefield and creating at least one 1/1 Soldier creature token. |
7 | Touch the Spirit Realm leaves the battlefield, ending its effect, causing Phantom Steed to return from exile to the battlefield. |
8 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite blinking of nonland permanents | |
| Infinite creature tokens | |
| Infinite creature ETB | |
| Infinite creature LTB |
Combo Metadata
140
DECKS
0.01%
OF 2280111 ELIGIBLE DECKS
Rank 13052
MOST PLAYED OF 65020 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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