Sméagol, Helpful Guide + Dúnedain Rangers + Woe Strider Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- You don't control a Ring-bearer. You have a land card in hand.
Steps
How does this combo work?
- 1Play a land card.
- 2Dúnedain Rangers and the permanent with a Landfall ability trigger.
- 3Resolve the permanent with a Landfall ability trigger, creating a creature token.
- 4Resolve the Dúnedain Rangers trigger, causing the Ring to tempt you, and causing the creature token to become your Ring-bearer.
- 5Sméagol triggers.
- 6Holding priority, activate Woe Strider by sacrificing the creature token.
- 7Resolve the Sméagol trigger, causing an opponent to reveal cards from the top of their library until they reveal a land card, then causing you to put the land onto the battlefield tapped under your control, and your opponent to put all other revealed cards into their graveyard.
- 8Repeat from step 2.
- 1
Results
What do I get from this combo?
- Significant creature ETB
- Significant landfall triggers
- Significant creature LTB
- Significant mill
- Significant death triggers
- Significant creature sacrifice triggers
- Significant scry 1
- Put all land cards from your opponents' libraries onto the battlefield tapped under your control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View


























































































































































































































































































































