Sméagol, Helpful Guide
Dúnedain Rangers
Woe Strider
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You don't control a Ring-bearer. You have a land card in hand. |
Steps
How does this combo work?
1 | Play a land card. |
2 | Dúnedain Rangers and the permanent with a Landfall ability trigger. |
3 | Resolve the permanent with a Landfall ability trigger, creating a creature token. |
4 | Resolve the Dúnedain Rangers trigger, causing the Ring to tempt you, and causing the creature token to become your Ring-bearer. |
5 | Sméagol triggers. |
6 | Holding priority, activate Woe Strider by sacrificing the creature token. |
7 | Resolve the Sméagol trigger, causing an opponent to reveal cards from the top of their library until they reveal a land card, then causing you to put the land onto the battlefield tapped under your control, and your opponent to put all other revealed cards into their graveyard. |
8 | Repeat from step 2. |
Results
What do I get from this combo?
| Near-infinite ETB | |
| Near-infinite landfall triggers | |
| Near-infinite LTB | |
| Near-infinite mill | |
| Near-infinite death triggers | |
| Near-infinite sacrifice triggers | |
| Near-infinite scry 1 | |
| Put all land cards from your opponents' libraries onto the battlefield tapped under your control |
Combo Metadata
1601
DECKS
0.10%
OF 1599542 ELIGIBLE DECKS
Rank 2364
MOST PLAYED OF 44717 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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