Dual Nature
Rot Hulk
Thermopod
Prerequisites
What do I need to start this combo?
| Rot Hulk in hand. | |
| Dual Nature and Thermopod on the battlefield. | |
Steps
How does this combo work?
1 | Cast Rot Hulk by paying |
2 | When Rot Hulk enters the battlefield, it and Dual Nature trigger. |
3 | Holding priority, activate Thermopod's second ability by sacrificing Rot Hulk, adding . |
4 | Dual Nature's second ability triggers, exiling all tokens named Rot Hulk. |
5 | Resolve the Rot Hulk trigger from step 2, failing to return anything to the battlefield. |
6 | Resolve the Dual Nature trigger from step 2, creating a token copy of Rot Hulk. |
7 | When the token copy of Rot Hulk enters the battlefield, it triggers, returning Rot Hulk from your graveyard to the battlefield. |
8 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite red mana | |
| Infinite sacrifice triggers | |
| Return all Zombies from your graveyard to the battlefield |
Combo Metadata
1
DECKS
0.00%
OF 713843 ELIGIBLE DECKS
Rank 41935
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.