Emet-Selch, Unsundered
Displace
Prerequisites
What do I need to start this combo?
| Emet-Selch on the battlefield. | |
| Displace and Extra Turn Spell - GY on Resolution in your graveyard. | |
| You have enough mana to cast the extra turn spell and Displace each turn. There are at least thirteen cards in your graveyard. |
Steps
How does this combo work?
1 | Cast the extra turn spell from your graveyard by paying its mana cost. |
2 | Holding priority, cast Displace from your graveyard by paying its mana cost, blinking Hades and causing it to re-enter the battlefield as Emet-Selch. |
3 | When Emet-Selch enters the battlefield, it triggers, causing you to loot. |
4 | Resolve the extra turn spell, causing you to take an extra turn after this one. |
5 | At the beginning of your upkeep during your extra turn, Emet-Selch triggers, transforming itself into Hades. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
684
DECKS
0.04%
OF 1899253 ELIGIBLE DECKS
Rank 5807
MOST PLAYED OF 66168 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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