The Watcher in the Water
Greater Good
Prerequisites
What do I need to start this combo?
| The Watcher in the Water and Greater Good on the battlefield. | |
| It is not your turn. You control at least one other creature with power one or greater. |
Steps
How does this combo work?
1 | During an opponent's turn, activate Greater Good by sacrificing another creature with power one or greater. |
2 | If the creature was a Tentacle, The Watcher triggers, untapping up to one Kraken you control and putting a stun counter on up to one nonland permanent. |
3 | Resolve the Greater Good ability, causing you to draw cards equal to the sacrificed creature's power and then discard three cards. |
4 | For each card drawn this way, The Watcher's first ability triggers, creating that many 1/1 Tentacle creature tokens. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite draw triggers | |
| Infinite self-discard triggers | |
| Near-infinite death triggers | |
| Near-infinite ETB | |
| Near-infinite LTB | |
| Near-infinite sacrifice triggers | |
| Near-infinite untap of some creatures you control |
Combo Metadata
166
DECKS
0.01%
OF 2058939 ELIGIBLE DECKS
Rank 11111
MOST PLAYED OF 55286 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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