Phantom Steed
Port Razer
Prerequisites
What do I need to start this combo?
| Phantom Steed on the battlefield. | |
| Port Razer in exile (Port Razer exiled by Phantom Steed in exile). | |
| Phantom Steed does not have summoning sickness. An opponent is unable to block and kill creatures you control. |
Steps
How does this combo work?
1 | Declare Phantom Steed as an attacker, attacking any opponent that is unable to block and kill your creatures. |
2 | Phantom Steed's second ability triggers, creating a tapped and attacking copy of Port Razer. |
3 | Deal combat damage with Phantom Steed and Port Razer. |
4 | Port Razer triggers, causing you to untap all creatures you control and get an additional combat phase after this one. |
5 | At the end of your combat phase, Phantom Steed triggers, causing you to sacrifice the Port Razer token. |
6 | Repeat each combat phase. |
Results
What do I get from this combo?
| Infinite combat damage | |
| Infinite combat phases | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite mana creatures you control can produce | |
| Infinite sacrifice triggers | |
| Infinite untap of creatures you control |
Combo Metadata
157
DECKS
0.01%
OF 2010215 ELIGIBLE DECKS
Rank 10357
MOST PLAYED OF 50333 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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