Magmakin Artillerist
Ophidian Eye
Prerequisites
What do I need to start this combo?
| Magmakin Artillerist and Ophidian Eye on the battlefield (Ophidian Eye attached to Magmakin Artillerist on the battlefield). | |
| You have more cards in hand than your maximum hand size. |
Steps
How does this combo work?
1 | During the next cleanup step, discard cards down to your maximum hand size. |
2 | Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way. |
3 | Ophidian Eye triggers, causing you to draw a card. |
4 | As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again. |
5 | Repeat from step 2. |
Results
What do I get from this combo?
| Near-infinite damage | |
| Infinite self-discard triggers | |
| Infinite draw triggers | |
| Infinite rummaging |
Combo Metadata
2007
DECKS
0.09%
OF 2217711 ELIGIBLE DECKS
Rank 2726
MOST PLAYED OF 67528 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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