Gogo, Master of Mimicry
Magosi, the Waterveil
Prerequisites
What do I need to start this combo?
| Gogo and Magosi on the battlefield (Gogo without summoning sickness on the battlefield and Magosi with an eon counter on it on the battlefield). | |
| You are able to play a land this turn. | |
Steps
How does this combo work?
1 | Activate Magosi's third ability by tapping it, removing an eon counter from it and returning it from the battlefield to your hand. |
2 | Holding priority, activate Gogo by paying |
3 | Resolve all Magosi abilities, causing you to take three extra turns after this one. |
4 | Play Magosi from your hand. |
5 | Move to your first extra turn. |
6 | Activate Magosi's second ability by paying and tapping it, putting an eon counter on it and causing you to skip your next turn. |
7 | Move to your third extra turn, as your second extra turn will be skipped due to Magosi's ability. |
8 | Repeat. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
893
DECKS
0.02%
OF 3790317 ELIGIBLE DECKS
Rank 4881
MOST PLAYED OF 66524 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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