Port Razer
Mirage Phalanx
Prerequisites
What do I need to start this combo?
| Port Razer and Mirage Phalanx on the battlefield. | |
| Mirage Phalanx is paired with Port Razer. An opponent is unable to block and kill creatures you control. |
Steps
How does this combo work?
1 | At the beginning of your combat phase, Mirage Phalanx and Port Razer each trigger, creating a token copy of Mirage Phalanx and Port Razer with haste. |
2 | Deal combat damage to an opponent using the Port Razer token. |
3 | The Port Razer token triggers, untapping each creature you control and causing you to get an additional combat phase after this one. |
4 | At the end of your combat phase, the Mirage Phalanx and Port Razer tokens each trigger, exiling themselves. |
5 | Repeat each combat phase. |
Results
What do I get from this combo?
| Infinite combat damage | |
| Infinite combat phases | |
| Infinite creature ETB | |
| Infinite creature LTB |
Combo Metadata
1632
DECKS
0.03%
OF 4966558 ELIGIBLE DECKS
Rank 3097
MOST PLAYED OF 65016 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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