General Kreat, the Boltbringer
Breath of Fury
Goblin Warchief
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You control at least one Goblin. An opponent cannot block creatures you control. |
Steps
How does this combo work?
1 | Declare the creature with Breath of Fury attached, and at least one Goblin if the creature with Breath of Fury attached isn't an Assassin, as attackers. |
2 | General Kreat's first ability triggers, creating a 1/1 Goblin creature token that's tapped and attacking. |
3 | When the Goblin enters the battlefield, General Kreat's second ability triggers, dealing 1 damage to each opponent. |
4 | Deal combat damage using the creature that has Breath of Fury attached. |
5 | Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Goblin token, then causing you to untap all creatures you control and to get an additional combat phase after this one. |
6 | Repeat each combat phase. |
Results
What do I get from this combo?
| Infinite creature LTB | |
| Infinite creature ETB | |
| Infinite creature sacrifice triggers | |
| Infinite death triggers | |
| Infinite combat phases | |
| Infinite untap of creatures you control | |
| Infinite mana creatures you control can produce | |
| Infinite combat damage | |
| Infinite damage |
Combo Metadata
570
DECKS
0.01%
OF 4686805 ELIGIBLE DECKS
Rank 6426
MOST PLAYED OF 65013 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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