Pyromancer's Goggles
Reverberate
Prerequisites
What do I need to start this combo?
| Pyromancer's Goggles on the battlefield. | |
| Reverberate in hand. | |
| You have an additional instant or sorcery card in hand. | |
| plus enough mana to cast the additional instant or sorcery available |
Steps
How does this combo work?
1 | Cast any instant or sorcery by paying its mana cost. |
2 | Holding priority, activate Pyromancer's Goggles by tapping it, adding . |
3 | Cast Reverberate by paying its mana cost, targeting the instant or sorcery cast in step 1. |
4 | Pyromancer's Goggles triggers, copying Reverberate, with the copy targeting the original Reverberate. |
5 | Resolve the copy of Reverberate, creating a copy of Reverberate targeting the original Reverberate. |
6 | Repeat step 5. |
Results
What do I get from this combo?
| Infinite magecraft triggers |
Combo Metadata
11667
DECKS
0.29%
OF 4085759 ELIGIBLE DECKS
Rank 317
MOST PLAYED OF 48292 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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