Marath, Will of the Wild
Earthcraft
Fertile Ground
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Fertile Ground attached to a basic land. |
Steps
How does this combo work?
1 | Activate the enchanted land by tapping it, adding |
2 | Fertile Ground triggers, adding an additional |
3 | Activate Earthcraft by tapping an untapped creature, untapping the enchanted land. |
4 | Activate Marath by paying |
5 | Repeat until Marath has no more +1/+1 counters. |
6 | Marath dies due to having 0 toughness and goes to the command zone. |
7 | Cast Marath by paying plus commander tax, leaving zero mana unspent. |
8 | Marath enters the battlefield with a number of +1/+1 counters equal to the amount of mana spent. |
9 | Repeat any number of times. |
Results
What do I get from this combo?
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite storm count | |
| Infinite tapped creature tokens |
Combo Metadata
74
DECKS
0.01%
OF 873739 ELIGIBLE DECKS
Rank 12715
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.