Taigam, Master Opportunist
Clockspinning
Time Warp
Prerequisites
What do I need to start this combo?
| Taigam on the battlefield. | |
| Clockspinning and Time Warp in hand. | |
| You've cast exactly one spell this turn. | |
Steps
How does this combo work?
1 | Cast Time Warp by paying its mana cost. |
2 | Taigam triggers, copying Time Warp and exiling the original Time Warp with four time counters on it. |
3 | Resolve the Time Warp copy, causing you to take an extra turn after this one. |
4 | Cast Clockspinning with buyback by paying |
5 | Repeat step 4 one additional time. |
6 | Move to your next turn. At the beginning of your upkeep, Time Warp's suspend ability triggers, removing a time counter from it. |
7 | Cast Clockspinning with buyback by paying |
8 | Time Warp's suspend ability triggers, causing you to cast it from exile without paying its mana cost. |
9 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
351
DECKS
0.02%
OF 1869209 ELIGIBLE DECKS
Rank 6423
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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