Archaeomancer + Riptide Laboratory + Turnabout Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Riptide Laboratory on the battlefield.
- Archaeomancer and Turnabout in hand.
- Lands you control except Riptide Laboratory can tap to produce at least
.
Steps
How does this combo work?
- 1Activate any number of lands by tapping them, adding at least
.
- 2Cast Turnabout by paying
, untapping all lands you control.
- 3Cast Archaeomancer by paying
.
- 4When Archaeomancer enters the battlefield, it triggers, returning Turnabout from your graveyard to your hand.
- 5Activate Riptide Laboratory's second ability by paying
, returning Archaeomancer from the battlefield to your hand.
- 6Repeat.
- 1
Results
What do I get from this combo?
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite untap of lands you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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