The Enigma Jewel
Magistrate's Scepter
Staff of Domination
Prerequisites
What do I need to start this combo?
| The Enigma Jewel // Locus of Enlightenment on the battlefield (The Enigma Jewel // Locus of Enlightenment as Locus of Enlightenment on the battlefield). | |
| Magistrate's Scepter and Staff of Domination in exile (Magistrate's Scepter and Staff of Domination exiled by Locus of Enlightenment in exile). | |
| Locus of Enlightenment has at least one charge counter on it. | |
Steps
How does this combo work?
1 | Activate Locus of Enlightenment using Magistrate's Scepter's first ability by paying |
2 | Locus of Enlightenment triggers, copying its activated ability. |
3 | Resolve both Locus of Enlightenment abilities from steps 7 and 8, putting two charge counters on it. |
4 | Activate Locus of Enlightenment using Staff of Domination's first ability by paying |
5 | Locus of Enlightenment triggers, copying its activated ability. |
6 | Resolve both Locus of Enlightenment abilities, untapping it. |
7 | Activate Locus of Enlightenment's second ability by tapping it and removing three charge counters from it. |
8 | Locus of Enlightenment triggers, copying its activated ability. |
9 | Resolve both Locus of Enlightenment abilities, causing you to get two extra turns after this one. |
10 | Move to your first extra turn. |
11 | Repeat steps 1 through 3 one additional time. |
12 | Move to your second extra turn. |
13 | Repeat from step 1. |
Results
What do I get from this combo?
| Lock | |
| Infinite turns |
Combo Metadata
108
DECKS
0.00%
OF 3818891 ELIGIBLE DECKS
Rank 11170
MOST PLAYED OF 44717 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Dynaheir, Invoker Adept
5.1%inclusion70 decks1.36K decks
Gogo, Master of Mimicry
0.7%inclusion12 decks1.79K decks
Vorel of the Hull Clade
0.4%inclusion7 decks1.88K decks
Tetzin, Gnome Champion
0.0%inclusion2 decks4.58K decks
Tawnos, Urza's Apprentice
0.6%inclusion2 decks361 decks
Zimone, Paradox Sculptor
0.1%inclusion2 decks2.92K decks
Rasputin Dreamweaver
0.1%inclusion1 decks756 decks
Ioreth of the Healing House
0.4%inclusion1 decks240 decks
Tameshi, Reality Architect
0.0%inclusion1 decks3.09K decks
Iron Man, Titan of Innovation
0.0%inclusion1 decks7.13K decks
Mendicant Core, Guidelight
0.0%inclusion1 decks11.9K decks
Rebbec, Architect of Ascension // Silas Renn, Seeker Adept
0.1%inclusion1 decks1.22K decks
Kenrith, the Returned King
0.0%inclusion1 decks27.9K decks
Emry, Lurker of the Loch
0.0%inclusion1 decks5.55K decks
Atraxa, Praetors' Voice
0.0%inclusion1 decks39K decks
Kilo, Apogee Mind
0.0%inclusion1 decks10.7K decks
Lulu, Stern Guardian
0.2%inclusion1 decks512 decks
Marina Vendrell
0.0%inclusion1 decks11.5K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands