The Enigma Jewel
Magistrate's Scepter
Prerequisites
What do I need to start this combo?
| The Enigma Jewel // Locus of Enlightenment on the battlefield (The Enigma Jewel // Locus of Enlightenment as Locus of Enlightenment on the battlefield). | |
| Magistrate's Scepter and Spacecraft in exile (Magistrate's Scepter and Spacecraft exiled by Locus of Enlightenment in exile). | |
| Untapped creatures you control have total power 2 or greater. |
Steps
How does this combo work?
1 | Activate Locus of Enlightenment using the Spacecraft's station ability by tapping a creature with power 1 or greater. |
2 | Locus of Enlightenment triggers, copying its ability from step 1. |
3 | Resolve both Locus of Enlightenment abilities, putting a number of charge counters on it equal to twice the tapped creature's power. |
4 | If needed, repeat from step 1 until Locus of Enlightenment has three or more charge counters on it. |
5 | Activate Locus of Enlightenment using Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. |
6 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
544
DECKS
0.01%
OF 4080535 ELIGIBLE DECKS
Rank 5422
MOST PLAYED OF 48710 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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