Fire Lord Azula
Narset's Reversal
Frantic Search
Prerequisites
What do I need to start this combo?
| Fire Lord Azula on the battlefield (Fire Lord Azula without summoning sickness on the battlefield). | |
| Narset's Reversal and Frantic Search in hand. | |
| You control up to three lands that can tap to produce at least . |
Steps
How does this combo work?
1 | Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding . |
2 | Holding priority, activate up to three lands by tapping them, adding at least . |
3 | Cast Frantic Search by paying |
4 | Fire Lord Azula's second ability triggers, copying Frantic Search. |
5 | Resolve the copy of Frantic Search, causing you to loot twice and untap up to three lands. |
6 | Holding priority, activate up to three lands by tapping them, adding at least . |
7 | Cast Narset's Reversal by paying , targeting the original Frantic Search spell. |
8 | Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal. |
9 | Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Frantic Search spell, and then return the original Narset's Reversal to your hand. |
10 | Resolve the copy of Narset's Reversal, copying Frantic Search and returning the original Frantic Search to your hand. |
11 | Resolve the copy of Frantic Search from step 9, causing you to loot twice and untap up to three lands. |
12 | Holding priority, repeat from step 2. |
Results
What do I get from this combo?
| Infinite self-discard triggers | |
| Infinite draw triggers | |
| Infinite looting | |
| Near-infinite storm count | |
| Near-infinite mana lands you control can produce | |
| Near-infinite magecraft triggers | |
| Near-infinite untap of lands you control | |
| Near-infinite blue mana |
Combo Metadata
14748
DECKS
2.24%
OF 657253 ELIGIBLE DECKS
Rank 296
MOST PLAYED OF 63127 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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