Elemental Mastery
Coercive Recruiter
Xenograft
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Elemental Mastery attached to Coercive Recruiter. Coercive Recruiter does not have summoning sickness. "Pirate" chosen with Xenograft. |
Steps
How does this combo work?
1 | Activate Coercive Recruiter by tapping it, creating at least four 1/1 Elemental creature tokens with haste. |
2 | When the Elementals enter the battlefield as Pirates due to Xenograft, Coercive Recruiter triggers four times. |
3 | Resolve the first three triggers, causing you to gain control of up to three other creatures and untap them. |
4 | Resolve the last trigger, untapping Coercive Recruiter. |
5 | Repeat. |
6 | You may also repeat this during each of your turns to gain control of all creatures during your turn. |
Results
What do I get from this combo?
| Gain control of all creatures until end of turn during each of your turns | |
| Infinite creature tokens with haste | |
| Infinite ETB | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures you control |
Combo Metadata
4
DECKS
0.00%
OF 1733701 ELIGIBLE DECKS
Rank 30563
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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