The Tenth Doctor
Taigam, Master Opportunist
Time Stretch
Prerequisites
What do I need to start this combo?
| Time Stretch in hand. | |
| Self-Suspending Instant or Sorcery in hand or in exile (Self-Suspending Instant or Sorcery with time counter(s) on it in exile). | |
| The Tenth Doctor and Taigam on the battlefield. | |
| You have a storm count of 1 if the self-suspending card is not in your hand, or a storm count of 0 otherwise. | |
| You have enough mana to cast Time Stretch and the self-suspending card, if needed, during the first turn. | |
Steps
How does this combo work?
1 | Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn. |
2 | Cast Time Stretch by paying its mana cost. |
3 | Taigam triggers, copying Time Stretch and then exiling it with four time counters on it and giving it suspend. |
4 | Resolve the copy of Time Stretch, causing you to take two extra turns after this one. |
5 | Move to your first extra turn. At the beginning of that turn's upkeep, Time Stretch and the self-suspending card's suspend abilities trigger, removing a time counter from each of them. |
6 | Move to your second extra turn. At the beginning of that turn's upkeep, Time Stretch and the self-suspending card's suspend abilities trigger, removing a time counter from each of them. |
7 | Activate The Tenth Doctor by paying |
8 | Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it. |
9 | Resolve the Time Stretch's suspend trigger, causing you to cast it from exile without paying its mana cost. |
10 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
335
DECKS
0.04%
OF 857308 ELIGIBLE DECKS
Rank 6500
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
The Tenth Doctor // Rose Tyler
2.9%inclusion161 decks5.52K decks
Jhoira of the Ghitu
2.6%inclusion103 decks3.93K decks
The Tenth Doctor // Clara Oswald
3.8%inclusion37 decks969 decks
The Tenth Doctor // Susan Foreman
1.1%inclusion9 decks836 decks
The Eleventh Doctor // Amy Pond
0.6%inclusion6 decks935 decks
The Tenth Doctor // Tegan Jovanka
2.6%inclusion3 decks114 decks
The Tenth Doctor // Amy Pond
3.6%inclusion3 decks83 decks
The Tenth Doctor // Adric, Mathematical Genius
6.9%inclusion2 decks29 decks
Anhelo, the Painter
0.0%inclusion1 decks6.10K decks
The Tenth Doctor // Nardole, Resourceful Cyborg
33%inclusion1 decks3 decks
Gwen Stacy
0.0%inclusion1 decks3.04K decks
Obeka, Splitter of Seconds
0.0%inclusion1 decks17.7K decks
Jodah, Archmage Eternal
0.0%inclusion1 decks8.47K decks
The Face of Boe
0.2%inclusion1 decks512 decks
The Eleventh Doctor // Clara Oswald
0.9%inclusion1 decks113 decks
Sisay, Weatherlight Captain
0.0%inclusion1 decks15.7K decks
The Tenth Doctor // Peri Brown
20%inclusion1 decks5 decks
The Tenth Doctor // Graham O'Brien
1.5%inclusion1 decks67 decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands